While Marvel vs Capcom: Infinite comes with tons of goodies to offer in its gameplay, it’s also filled to the brim with distractions that come in the form of inconsistent art direction, an average character roster, and a story that’s deserving of all the dark, cold shade that has already been thrown its way since the early previews. It’s just an unfortunate situation when solid gameplay is drowning in a sea of missteps. The very foundation of Marvel vs Capcom: Infinite is a solid fighting game that introduces new, worthwhile mechanics, and is best enjoyed via matches with friends or other players online. But, after spending some time with the full release, it’s clear that Marvel vs Capcom: Infinite, at least in one area, manages to deliver a vastly improved fighting game experience while other aspects of the game are backsteps that are difficult to ignore. It just didn’t really feel like a particularly progressive step forward either. E3 demos of Marvel vs Capcom: Infinite offered up gameplay that felt shallow and made it difficult to move beyond the now 2-on-2 battles that no longer allow for assists from characters on the bench without actually swapping out completely.
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December 2022
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